Guard Frequency Episode 041 | Hashtag Gamergate

Written by Lennon on . Posted in Podcasts

Greetings Citizens and Civilians, and welcome to episode 41 of Guard Frequency, the universe’s premier Star Citizen podcast recorded on 4th October 2014 and released for streaming and download on Tuesday 7th October 2014 at GuardFrequency.com [Download this episode]

Lennon’s back this week and joined by Tony and Geoff for another episode of the universe’s premier Star Citizen podcast. In this week’s Squawk Box, we let Tony get something off his chest that all of us here at Guard Frequency strongly agree with — why #GamerGate needs to go away. In CIG News we bring you everything that’s happening around the UEE, including our weekly Crowd Funding Update, the latest Letter From The Chairman ($55m), September’s Monthly Report and 10 For The Chairman episode 39. In Nuggets for Nuggets, prepare to hide under the blankets (or start sharpening your blades) as we let you know everything there is to know about humanity’s nemesis, the Vanduul. Finally, we tune into the Feedback Loop and let you join in on the conversation.

Topics Discussed

This Week’s Community Questions

  • How would you like procedural generation to work? Fully customisable, persistent maps like Minecraft IN SPAAAAACE, or something less ruinable by players? What challenges do you think the CIG team will face in trying to implement procedural generation?

Let us know your thoughts by commenting below!

View our post for the episode on the RSI forums.

View the slightly roiling waters of the Reddit/r/StarCitizen post for this episode.

Our Organisation: Guard Frequency Response

Click here to go to our Organisation page and apply today!

Bonus link

Tales From The Front – Contains a story by Chivalrybean

Priority One Productions are always looking for new team members that have a passion for Star Citizen or the general sci-fi world. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to squawk@guardfrequency.com

You can also follow us on the social media sites! We’re on Facebook! Head over to www.facebook.com/guardfreq and say “hi!”, or check us out on Twitter via @guardfreq for details of our show times and other fun stuff.

Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the Roberts Space Industries forums!

Thanks to Ronald Jenkees for his permission to use his music in our show.  Visit www.ronaldjenkees.com for more of his work! Enjoy the show!

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Comments (1)

  • seannewboy

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    Loved the episode everyone.

    As for procedural generation, im conflicted. Landmark has had a problem with Phallic buildings but, on the other hand it would be nice to have people able to design some of the scenery.

    Reply

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