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Guard Frequency Episode 045 | And they say three’s a crowd…

Written by Lennon on . Posted in Podcasts

Greetings Citizens and Civilians, and welcome to episode 45 of Guard Frequency, the universe’s premier Star Citizen podcast recorded on 1st November 2014 and released for streaming and download on Tuesday 4th November 2014 at GuardFrequency.com [Download this episode]

Tony, Lennon and Geoff are back and better than ever for your weekly serving of Guard Frequency. In this week’s Squawk Box we discuss the events of the Antares and Virgin’s Space Ship 2. In CIG News we get you right up to speed with everything that’s happening around the UEE including our weekly Crowd Funding Update, the latest Letter From The Chairman, the Drake Herald reveal, and we’re joined by our Executive Producer Elliot Tan and our Community Manager Justin “Chivalrybean” Lowmaster as we discuss the latest Arena Commander patch 0.9.2 and all the details about the FPS Module Team and PAX Australia. In Nuggets For Nuggets we thought that with the release of the Herald it was a good time to tell you all about Drake Interplanetary; and finally we tune into the Feedback Loop and let you join in on the conversation.

Topics Discussed

This Week’s Community Questions

  • Arena Commander Release 14, good patch, or best patch ever?  The best feature is… the targeting, the new HUD symbols, the control profiles?

Let us know your thoughts by commenting below!

View our post for the episode on the RSI forums.

Our Organisation: Guard Frequency Response

Click here to go to our Organisation page and apply today!

Bonus link

Tales From The Front – Contains a story by Chivalrybean

Priority One Productions are always looking for new team members that have a passion for Star Citizen or the general sci-fi world. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to squawk@guardfrequency.com

You can also follow us on the social media sites! We’re on Facebook! Head over to www.facebook.com/guardfreq and say “hi!”, or check us out on Twitter via @guardfreq for details of our show times and other fun stuff.

Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the Roberts Space Industries forums!

Thanks to Ronald Jenkees for his permission to use his music in our show.  Visit www.ronaldjenkees.com for more of his work! Enjoy the show!

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Comments (4)

  • Green Dragoon

    |

    So the difference between the Super Hornet and the Bulldog is specifically listed in the description.

    “Specifically designed to operate from planetary bases and engage targets up to a star system’s distance, the fighter trades some maneuverability for an extended supply of fuel and munitions as well as basic survival accommodations for a pilot and radar operator.”

    This ship is designed to go a lot further on a tank of gas as well as carry more missiles (because you won’t have an opportunity to reload.) There’s also mention of survival accommodations. That’s open to interpretation, I’d take that to mean it at least has a couple of beds.

    Also, the Cutlass is already a search and rescue ship.

    Reply

  • seannewboy

    |

    Wonderful episode everyone.

    I really want to hear more voice work by the munchkin trying to do the “on your feet nuggets” speech.

    Reply

  • Ostron

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    Excellent show.

    I really like the latest Arena Commander patch – definitely feels more natural than previous versions. The new ITTS system is good, but I think the reticles need to be a little easier to see – I’m constantly losing them in the background, particularly on the very blue Broken Moon map.

    Also, has anyone noticed the Van’duul now fly into asteroids and each other more often in VS? I feel like I’ve watched more suicides than a cult leader.

    Reply

    • Justin Lowmaster

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      AI hitting asteroids is a known bug for this release.

      Reply

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