Guard Frequency Episode 186 | Ad Hominem Hawaiian Fallacies

Written by Lennon on . Posted in Podcasts

Greetings Citizens and Civilians, you’re tuned to episode 186 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on September 22nd 2017 and released for streaming and download on Tuesday, September 26th 2017 at GuardFrequency.com

[Download this episode]

In this week’s Squawk Box, YARR, MATEY, we take to the High Seas on Mars! Next, we see what news from your favourite space sims has landed as we cover:

  • We find out why ATV really stands for “Air Traffic Violations” in Star Citizen
  • There are more ancient ships and brand new weapons in Elite: Dangerous
  • And we take our first look at the new space-sim on our radar, Helium Rain.

Finally, we tune into the Feedback Loop and let you join in on the conversation

Good people of the ‘verse, lend us your ears!

Or, rather, your audio talents! Guard Frequency are looking for additional audio engineers to join the crew. So if you’ve got a good ear for detail, know your fade-ins from your high-pass filter, and think you can lend us an hour each week, we’d love to hear from you — doubly so if you’re a keen fan of table-top RPGs. If you’re interested, drop us a Tweet, a message on Facebook or an email to squawk@guardfrequency.com

This Week’s Community Questions

  1. SC: Were you impressed by the fidelity CIG is putting into the Air Traffic controllers? Do you have a plan to foil the AI’s behavior response programming?
  2. E:D: Time’s Up! Are you ready for the invasion. Did you do your part to prepare for the War of the Bugs?
  3. HR: Have you taken in some of Helium Rain? What were your thoughts on the experience or the description of the gameplay? We want to hear!

We got patches!

Join us in-game!

Priority One Productions are always looking for new team members that have a passion for space sims. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to squawk@guardfrequency.com

You can also follow us on the social media sites! We’re on Facebook! Head over to www.facebook.com/guardfreq and say “hi!”, or check us out on Twitter via @guardfreq for details of our show times and other fun stuff.

Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the Roberts Space Industries forums!

Thanks to Ronald Jenkees for his permission to use his music in our show. Visit www.ronaldjenkees.com for more of his work! Enjoy the show!

Trackback from your site.

Comments (5)

  • Jirou

    |

    I think you mixing up between, the reason for the evocati to exist (which you make a good point about), and what there job is. Yes, there job is just like the regular PTU but with a little extra homework and legal paperwork. The job of the PTU is to play the game and report bugs (create bug lists). The bugs they will find will most likely produced by stress and exposure (AKA not quite so obvious).

    ATC (or as they say it now, mission control). Is very interesting! Not because it’s a detailed look at ATC itself (which it is also), but how many mechanics of the game will be reliant on NPCs and subsumption, and not the ship’s computer or something enviromental. They are really trying to make a living verse.

    Reply

  • seannewboy

    |

    Traffic delays will be alright as long as there is something to see to explain the wait. I dont want to be near a station and not see things going on while i am waiting. I would also like there to be variety.

    Highly entertaining everyone, great job.

    Reply

    • Justin Lowmaster

      |

      I agree, in Elite at some of the smaller stations they don’t have room and you have to wait. That’s fine, but instead of saying “we’re full, please wait” it just says “Permission denied!” and until I got used to it, I was wondering what I was doing wrong. No visual queues or anything to say it was full.

      Reply

  • Preacher

    |

    Great show as usual everyone but my general feedback is where is the game I’ve been with Star Citizen since garage simulator and now we’re at whatever. We see a lot of great tack we see a lot of great demos but honestly I mean where is a game and when I say where is a game where is Squadron 42 that’s what we’re biking for we’re not backing for Star Citizen. We just constantly get Squadron 42 pushed back push back due to feature create due to whatever you want to call it but we’re what two years behind release from what we were told. That I’ve been on the Star Citizen bandwagon for a long time but I’m really considering putting my account up for sale at cost and jumping ship because we’re not seeing a game. So I guess my question is where the heck is Squadron 42 and I know and I know people always go wait for citizen con. I shouldn’t have to wait 7 years to get more information on Squadron 42 I’m tired of hearing about Star Citizen I want to hear about the game that I backed not what Chris Roberts has turned it into again where the heck is Squadron 42. And thanks again for all the hard work maybe, one, day, all the, Squadron, 42, and, Star Citizen, will be released,., and that yes I put all the commas in there just to screw with you.

    Reply

Leave a comment