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Guard Frequency Episode 184 | Vivacious Orborts

Written by Lennon on . Posted in Podcasts

Greetings Citizens and Civilians, you’re tuned to episode 184 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on September 9th 2017 and released for streaming and download on Tuesday, September 12th 2017 at GuardFrequency.com

[Download this episode]

In this week’s Squawk Box, we discover why it’s not always a good idea to launch with some bugs. Next, we see what news from your favourite space sims has landed as we cover:

Finally, we tune into the Feedback Loop and let you join in on the conversation.

This Week’s Community Questions

  1. SC: Do you think stamina is going to help with immersion or interfere with game balance? How do you rate the camera work on AtV?
  2. E:V (as in vanquish): Does the new approach for Eve:Valkyrie interest you? Is the class-based approach to ships a good idea for multiplayer space combat?

We got patches!

Join us in-game!

Priority One Productions are always looking for new team members that have a passion for space sims. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to squawk@guardfrequency.com

You can also follow us on the social media sites! We’re on Facebook! Head over to www.facebook.com/guardfreq and say “hi!”, or check us out on Twitter via @guardfreq for details of our show times and other fun stuff.

Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the Roberts Space Industries forums!

Thanks to Ronald Jenkees for his permission to use his music in our show. Visit www.ronaldjenkees.com for more of his work! Enjoy the show!

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Comments (1)

  • seannewboy


    That was one polished shiny gewgaw of a show.

    Stamina is necessary, i enjoyed 1st person shooters for a while, until i got tired of the soldiers in full gear with a large back pack holding squad assault weapons doing combined jumping/sprints for a mile.


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