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Guard Frequency Episode 349 | Punching the Anaconda

Written by First Verse Problems on . Posted in Podcasts

Cits and Civs, Captains and Commanders, you’re tuned to episode 349 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on April 2, 2021 and released for streaming and download on Tuesday, April 6, 2021 at GuardFrequency.com

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Team Guard Frequency Folding @ Home – Team # 266755

This Week’s Schedule

  • Flight Deck
  • Get the news from the deep black with Spencer McDunn on Galactic Public Radio.
  • We continue our audio adventure, Guard Frequency Origins, taking great shots, but not getting cocky, kid.
  • Feedback Loop

Links & the Like

  • Elite Dangerous released the Alpha version of the Odyssey update last Monday and “Tony let a crap squat of complete jesters make some serious mistakes”… Sorry, hang on, I apologize, I read that wrong. That should have been “ Tony led a crack squad of elite testers in a series of missions,” but you listeners can understand how I made that mistake. We have all the analysis and insights from our highly trained team of research badgers. And we have SO MANY notes for the devs. I hope they sharpened their pencils.
  • Star Citizen is dealing with an outbreak of butt-fedora-itis and needs to clear up its butt-fedora classification system to handle the contagion. Also, there’s a Tier 0 implementation of the stealth system that is higher-fidelity than anything ever seen, or even planned – April FOOL! It’s just another metaphor-laden-self-own that should maybe have been screened for unintended symbolism. And this week’s Calling All Devs features a look at the Tier Negative 2.17 version of refueling. We’re guessing it will wind up being purple lasers sometime in Q4.
  • No Man’s Sky released ANOTHER free update, calling this one Expeditions. It’s kinda like beyond an odyssey, but, like, its own thing. It’s a timed, multiplayer event that offers great rewards in exchange for a completely random start of a new game.

Community Questions

  • When will we see Tier 0 of the refueling mechanic of Star Citizen?
  • What changes to the death mechanic (or any of the other mechanics) do you want to see in the Odyssey Alpha?

Patreon Backing

We love bringing you this show each week, but would also love your support? If you enjoy listening and want to contribute to us being the Best Damn Space Sim Podcast Ever, then go to our Patreon page and look at all of the rewards and loot you would be eligible to receive.


Join Us In Game!

  • Click here to go to our Star Citizen Organization page and apply today!
  • Check out the callsigns we use personally in each game

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Comments (2)

  • seannewboy

    |

    Beholder anatomy?
    Sounds like you went off the rails that night before you even got onto the rails.
    Great job everyone, good radio
    cq1? 6 months before it works correctly.

    Reply

    • Justin Lowmaster

      |

      Nutters, I missed this, despite noting you were missing from the feedback.

      Reply

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