Guard Frequency Episode 181 | Killing Players with Different Chivs

Greetings Citizens and Civilians, you’re tuned to episode 181 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on August 18th 2017 and released for streaming and download on Tuesday, August 22nd 2017 at GuardFrequency.com

[Download this episode]

In this week’s Squawk Box, we discuss my son’s beer! Next, we see what news from your favourite space sims has landed as we cover:

Finally, we tune into the regular sized Feedback Loop and let you join in on the conversation.

This Week’s Community Questions

  • SC: What’s your opinion of CIG’s progress? How did you interpret the dev team announcement?
  • E:D: Find anything interesting buried in the Elite beta? Give us the scoop!
  • E:V: What’s your take on a VR space-sim “going flat”? Is this a step in the right direction, or have CCP abandoned their principles and sold out?

We got patches!

Join us in-game!

Priority One Productions are always looking for new team members that have a passion for space sims. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to squawk@guardfrequency.com

You can also follow us on the social media sites! We’re on Facebook! Head over to www.facebook.com/guardfreq and say “hi!”, or check us out on Twitter via @guardfreq for details of our show times and other fun stuff.

Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the Roberts Space Industries forums!

Thanks to Ronald Jenkees for his permission to use his music in our show. Visit www.ronaldjenkees.com for more of his work! Enjoy the show!


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One response to “Guard Frequency Episode 181 | Killing Players with Different Chivs”

  1. seannewboy Avatar
    seannewboy

    Loved the show everyone.

    The progress is disappointing, but at this point is just par for the course. Im hoping the game comes out before 2020.

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