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Guard Frequency Episode 058 | Thunderbolts and Lightning

Written by Lennon on . Posted in Podcasts

Greetings Citizens and Civilians, you’re tuned to episode 058, of Guard Frequency, the universe’s premier Star Citizen podcast recorded on 7th February 2015 and released for streaming and download on Tuesday 10th February 2015 at GuardFrequency.com [Download this episode]

Yarr! What a way to start off episode 58 of the universe’s premier Star Citizen podcast! After those three clear off, Tony, Geoff and Lennon sit down and tell us all about the A10 Warthog’s second lease of life before moving on to CIG News where we bring you our weekly Crowd Funding Update, the latest Design Post on Shields and Shield Management, January’s Monthly Report and we clear up some nasty VD business. In Nuggets for Nuggets we learn all about WilsOp Systems, and finally we tune into the Feedback Loop and let you join in on the conversation.

Topics Discussed

This Week’s Community Questions

  • The VD Store/paying to test weapons is obviously a hot-button topic, so what are your thoughts?

Let us know your thoughts by commenting below!

View our post for the episode on the RSI forums.

Our Organisation: Guard Frequency Response

Click here to go to our Organisation page and apply today!

Bonus link

Tales From The Front – Contains a story by Chivalrybean

Priority One Productions are always looking for new team members that have a passion for Star Citizen or the general sci-fi world. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to squawk@guardfrequency.com

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Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the Roberts Space Industries forums!

Thanks to Ronald Jenkees for his permission to use his music in our show.  Visit www.ronaldjenkees.com for more of his work! Enjoy the show!

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Comments (3)

  • Ostron


    I think the problem with the VD/paying/testing isn’t so much the execution as it is the messaging (or lack thereof). Pushing AC as a venue purely for testing is getting to be a tougher sell with both Ben and CR on record as saying it is “basically a finished game” and that elements are not for testing. Adding in the “public test universe” only further muddies the waters.

    I think their big problem is messaging. I understand Tony’s point that they’re doing something new and are finding their way, but so far the pattern has been 1. Release a feature that involves backers paying, 2. dodge or give non-specific answers about the intent behind releasing said feature, 3. When the community blows up, explain what you meant to do, which involves keeping everyone’s money anyway. I don’t think they’re doing it with malice aforethought, but they definitely need to stop thinking that the backers are just going to “get” what their intent is with things like this.


  • Dillek


    Guys, guys….

    The items on the VD store affect the Arena Commander Simulator and also, in the Persistent Universe. If you purchase something with Arena Commander credits, it will be only be available in Arena Commander. Those Items that were purchased via VD store will not be erased when the server are wiped during the PU tests. So again, AC Credits will get you items only for Arena Commander while items purchased on the VD store, will be present in the PU. Pay to win, maybe, but it is part of the money vs. time argument. If you can used real money to get AC Credits… then that is unnecessary and troublesome. Great Show, gentlemen and have a great week!


  • seannewboy


    wonderful show everyone.


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