Guard Frequency Episode 111 | Working Out The Bugs

Greetings Citizens and Civilians, you’re tuned to episode 111, of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on Friday 11th March 2016 and released for streaming and download on Tuesday, March 15th 2016 at [Download this episode]

Lennon, Tony and Geoff are here, once again working through a few bugs (after all, the only good bug is a dead bug). To kick things off, in this week’s Squawk Box we forgo the science so we can focus on what matters: the vidya games. On the Flight Deck we see what news from your favourite space-sims has landed as we cover:

Next, Geoff gather’s Tony and Lennon’s thoughts on Crowdfunding, and this week we strap Chiv into the Sim Pod to review FreeLANCER NOT FREESPACE AS WE SAY THROUGHOUT THE SHOW. Finally we tune into the Feedback Loop and let you join in on the conversation.

This Week’s Community Questions

  • Crowd-funding — is it the future of the games industry, or, like shareware, something we’ll look back on fondly in the future?

Let us know your thoughts by commenting below!


We got patches!

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Priority One Productions are always looking for new team members that have a passion for space sims. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to

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Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the Roberts Space Industries forums!

Thanks to Ronald Jenkees for his permission to use his music in our show.  Visit for more of his work! Enjoy the show!






2 responses to “Guard Frequency Episode 111 | Working Out The Bugs”

  1. McRantin Avatar

    Great episode as always guys. LOVE it whenever Shaun makes an appearance. Keep up the great work.

  2. seannewboy Avatar

    I think SC will be the real test for crowd funding, if it fails to prove to supporters that the wait and results were worth the money, it will be really hard to get large crowd funded games going.

    Wonderful show everyone.

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