Guard Frequency Episode 239 | High Beams, Dome Lights & Puddle Lamps

  • Cits and Civs, Captains and Commanders, you’re tuned to episode 239 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on November 23, 2018 and released for streaming and download on Tuesday, November 27, 2018 at

[Download this episode]

This Week’s Schedule

  • Flight DeckStar Citizen, Elite Dangerous & X4
  • Galactic Public Radio w/ Spencer McDunn
  • Guard Frequency Origins: Has a surprise twist that is super… twisty.
  • Feedback Loop

Community Question(s)

How are you enjoying 3.3.6 in Star Citizen?

Are you ready to head out into the deep black when Elite updates?

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Join us in-game!

Priority One Productions are always looking for new team members that have a passion for space sims. Please know that all of our positions are volunteer, but we do offer a well known outlet for your work. If you have a particular skill that you believe could enhance our content, then send your contact information and experience along with a few writing samples to

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Liked this episode? Totally hated it? Leave a comment below, Contact Us using our handy web form or leave your comments on the Roberts Space Industries forums!

Thanks to Ronald Jenkees for his permission to use his music in our show. Visit for more of his work! Enjoy the show!






One response to “Guard Frequency Episode 239 | High Beams, Dome Lights & Puddle Lamps”

  1. seannewboy Avatar

    Plural of Idris would by Idrisi? Which brings up a nature question, what do you call a group of Idrisi in the wild, is it a Mortgage?

    As for FO76, its alright, has potential. If they fix it, it will be really good, if they dont it will be like Diablo 3 was for me. I played D3 for 40 some levels, saw what happens at 60 and beating diablo, lost interest.FO4 needs lots of modding for me to have fun, i suspect that FO76 will need something similar as well,that or a No Man’s Sky level patches/expansions.

    Wonderful show everyone.

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