Cits and Civs, Captains and Commanders, you’re tuned to episode 349 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on April 2, 2021 and released for streaming and download on Tuesday, April 6, 2021 at GuardFrequency.com
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This Week’s Schedule
- Flight Deck
- Get the news from the deep black with Spencer McDunn on Galactic Public Radio.
- We continue our audio adventure, Guard Frequency Origins, taking great shots, but not getting cocky, kid.
- Feedback Loop
Links & the Like
- Elite Dangerous released the Alpha version of the Odyssey update last Monday and “Tony let a crap squat of complete jesters make some serious mistakes”… Sorry, hang on, I apologize, I read that wrong. That should have been “ Tony led a crack squad of elite testers in a series of missions,” but you listeners can understand how I made that mistake. We have all the analysis and insights from our highly trained team of research badgers. And we have SO MANY notes for the devs. I hope they sharpened their pencils.
- Star Citizen is dealing with an outbreak of butt-fedora-itis and needs to clear up its butt-fedora classification system to handle the contagion. Also, there’s a Tier 0 implementation of the stealth system that is higher-fidelity than anything ever seen, or even planned – April FOOL! It’s just another metaphor-laden-self-own that should maybe have been screened for unintended symbolism. And this week’s Calling All Devs features a look at the Tier Negative 2.17 version of refueling. We’re guessing it will wind up being purple lasers sometime in Q4.
- No Man’s Sky released ANOTHER free update, calling this one Expeditions. It’s kinda like beyond an odyssey, but, like, its own thing. It’s a timed, multiplayer event that offers great rewards in exchange for a completely random start of a new game.
- When will we see Tier 0 of the refueling mechanic of Star Citizen?
- What changes to the death mechanic (or any of the other mechanics) do you want to see in the Odyssey Alpha?
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