Author: Parias

  • Under The Bonnet | Last Call

    Hello internet! Sadly, I must announce that my work on Under The Bonnet is coming to an end – at least for the time being. Hand-auditing all of the game data changes in the latest Star Citizen patches has always been a time-consuming affair, and it’s getting tougher and tougher to keep up with CIG’s…

  • Under The Bonnet | Patch 12.1

    Summary: CURRENT BUILD: 06-03-2014 – Build 95 PREVIOUS BUILD: 06-05-2014 – Build 75 (As per \CitizenClient\Client_Release.id) Here’s the second part of our Under The Bonnet back-to-back special! Part one can be found here in case you haven’t seen it yet (and you’ll probably want to, as that article reflects the first released step in Star…

  • Under The Bonnet | Patch 12

    Summary: CURRENT BUILD: 06-03-2014 – Build 75 PREVIOUS BUILD: 05-08-2014 – Build 6623 (As per \CitizenClient\Client_Release.id) A new month has finally heralded the release of the much-awaited Dogfighting Module (more formally known as “Arena Commander”) release for Star Citizen! After more than a few mishaps and unexpected delays, the team finally rushed it out the…

  • Quick workaround – custom bindings (i.e. yaw/rudder swap) for patch 12.1

    We’ve seen a few cases of the previous process for fixing the infamous “twist / X axis controls should be swapped around” issue some people have with the Arena Commander release no longer working as of today’s patch (12.1). The console command pp_RebindKeys layout_joystick_spacesim now just throws a file not found error, even though the…

  • Under The Bonnet | Patch 11.2

    Summary: CURRENT BUILD: 05-08-2014 – Build 6623 PREVIOUS BUILD: 02-25-2014 – Build 5686 (As per \CitizenClient\Client_Release.id) It’s finally that time again! Our last update was late February, so this is sure overdue. Understandably the developers have been incredibly busy trying to get the DFM (or “Arena Commander” if you prefer) release in order, so we…

  • Under The Bonnet | Patch 11.1

    With each new build of the hangar module, I’ve been keeping my own dumps of the game folders, running diffs against the varying versions, and making internal notes just out of nerdy curiosity for what’s actually being changed under the hood. I figured I’d start sharing some of these results, as others might find this…

  • Under the Bonnet | Patch 11

    With each new build of the hangar module, I’ve been keeping my own dumps of the game folders, running diffs against the varying versions, and making internal notes just out of nerdy curiosity for what’s actually being changed under the hood. I figured I’d start sharing some of these results, as others might find this…

  • Under the Bonnet | Patch 10

    With each new build of the hangar module, I’ve been keeping my own dumps of the game folders, running diffs against the varying versions, and making internal notes just out of nerdy curiosity for what’s actually being changed under the hood. I figured I’d start sharing some of these results, as others might find this…

  • Under the Bonnet | Patch 9

    With each new build of the hangar module, I’ve been keeping my own dumps of the game folders, running diffs against the varying versions, and making internal notes just out of nerdy curiosity for what’s actually being changed under the hood. I figured I’d start sharing some of these results, as others might find this…