- CURRENT BUILD: 06-03-2014 – Build 95
- PREVIOUS BUILD: 06-05-2014 – Build 75
(As per \CitizenClient\Client_Release.id)
Here’s the second part of our Under The Bonnet back-to-back special! Part one can be found here in case you haven’t seen it yet (and you’ll probably want to, as that article reflects the first released step in Star Citizen’s transition from just a basic hangar simulator into an actual space combat game – the changes are immense). For part two, we cover patch 12.1 which CIG snuck out while I was still going over the previous changes.
We do have a lot of interesting developments this time around – CIG has put a lot more work into the Freelancer, and we’ve now seen the official release of the it’s variants! Yes, the same ones which “accidentally” slipped into the game files several builds ago and were just as quietly removed once discovered.. they’re now in full production with working animations, interactivity, and shininess. To this end they’re also available for purchase for those who’s wallets sprang out of their pockets after seeing the awesome new Freelancer commercial; I know mine almost did.
As is always the case with smaller-scale updates, there are fewer things to go over so I’ll probably be going into more detail about normally-frivolous things this time around. Enjoy.