Greetings Citizens and Civilians, you’re tuned to episode 110, of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on Friday 4th March 2016 and released for streaming and download on Tuesday, March 8th 2016 at GuardFrequency.com [Download this episode]
Tony, Lennon and Geoff are back in the hangars to Overload you with awesomeness, so let’s jump straight in to it as this week’s Squawk Box we bring you a round-up of all the sciency happenings out there in science-land, like the latest reports on clouds on Pluto, SpaceX’s rockets doing exactly what we’ve come to expect, and news on the Orion “Mission To Mars” launch motor. On the Flight Deck we see what news from your favourite space-sims has landed as we cover:
- the latest patch for Star Citizen as 2.2 goes live, including the bounty system, BUGSMASHAAAAAAZ, and 10 for the Chairman 77
- and news of delays on Elite: Dangerous’ 2.1 update “The Engineers”
Next, Lennon gather’s Geoff and Tony’s thoughts on procedural generation, and then we bring you an interview with Mike Kulas and Luke Schneider of Revival Games, the masterminds behind the newest member of the Descent-ish family, Overload. This week we strap Chiv into the Sim Pod to review Dangerous, a space sim on Android, and finally we tune into the Feedback Loop and let you join in on the conversation.
This Week’s Community Questions
- Procedural generation — is having millions of strange new worlds to explore appealing, or just another reminder that the deep black can get pretty lonely, and kinda repetitive?
Let us know your thoughts by commenting below!
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