Cits and Civs, Captains and Commanders, you’re tuned to episode 433 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on Friday, February 24 and released for streaming and download on Tuesday, February 28, 2023 at GuardFrequency.com
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This Week’s Schedule
- Flight Deck
- Elite: Dangerous
- Star Citizen
- No Man’s Sky
- Kerbal Space Program 2
- Feedback Loop
Links & The Like
Elite Dangerous has announced the next MacGuffin we need to unlock to unlock the locked centers of the Maelstroms. You don’t need the green jolly ranchers YET. Also, the bug that many people thought was a bug turns out not to be a bug, but just a really long hard slog. In other words, an Elite Feature! And finally, FDev cordially invites you to share your thoughts and feelings on the Thargoid war so far. So we might. Well, Tony will anyway.
Star Citizen released Early Access Pre-Alpha Release Candidate Prototype Experimental Test Build 3.18 number 14. Research badgers have reported to us that the elevators and trains are still not fixed, and NPCs are going for unscheduled spacewalks. Also, ISC talked about mining changes scheduled for 3.19. And there’s cheaters all around and nothing can stop them.
Kerbal Space Program 2 & No Man’s Sky
Kerbal Space Program 2 released to early access today, and developer Intercept Games included a tutorial that actually teaches players how to put a 1/10 scale green minion into space and bring him home again safely. According to Steam, the reviews are mixed, but we know the score on that around here. Also, No Man’s Sky released update 4.1, called Fractal, which introduces a salvageable solar system named Bakkin, along with a new ship, Playstation VR 2 support, more features ported to the Nintendo switch, and other graphical, UI, and quality of life improvements. But really, we’re gonna talk about Kerbal. Well, I’m gonna talk about Kerbal.
- What do you think about the Thargoid war so far? What do you want to see from it in the future – like an in-game medal wall?
- Everyone is going to Mun first in KSP2. Where are you going second?
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