Guard Frequency Episode 445 | Serf-ing on the Resurgence

Cits and Civs, Captains and Commanders, you’re tuned to episode 445 of Guard Frequency — the best damn space game podcast ever! This episode was recorded on Friday, May 26 and released for streaming and download on Tuesday, May 30 at

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This Week’s Schedule

  • Flight Deck
    • Elite: Dangerous
    • Star Citizen
    • Star Trek Resurgence
  • Guard Frequency Origins, where we now resume our regularly scheduled shenanigans.
  • Feedback Loop

Links & The Like

Elite: Dangerous

Elite Dangerous started a new Community Goal this week, calling for supply deliveries and escorts in order to unlock a new pulse wave scanner that will let commanders mine the Titanic thargoid pimples on the skin of the motherships. But in an exciting new twist, they released the new scanner on the first day of the Community Goal. Unfortunately, they decided this bold new approach was a little counterproductive, so they un-released the new device. However, commanders who bought the new scanner were allowed to keep it, thereby rewarding their constant vigilance on twitter and reddit. And also, FDev avoided the inevitable rage and fury of those same commanders, so it’s a win for everyone. Also, there may be a way to avoid the new Glaive Hunters using some old Elite tricks – but no one is guaranteeing anything yet.

Star Citizen

Star Citizen released Early Access Pre-Alpha Release Candidate Prototype Experimental Test Build 3.19.1 to the PTU and everything is still great and wonderful. And when it comes to insurance claim times, things are even better than that, because QUOTE the team is aware and diligently working through reducing these times, which will soon roll out in Alpha 3.19.1 END QUOTE. And everyone was so happy that Zyloh wrote that, they immediately declared May 26 the “Epic day of Zyloh” and ordered him a cake. Just kidding! Nobody liked it and everyone was mad. Also, the Character Repair tool is back, and it neither fixes your character nor repairs all the issues. We will discuss. And finally, the pledge button is truly gone from the Squadron 42 page and has been replaced with a “sign up” button which invites you to subscribe to the newsletter. Research badgers have followed up and it seems our theory from last week is looking more plausible by the day.

Star Trek Resurgence

Star Trek Resurgence came out last Tuesday and contained a pretty terrible Day One bug, which was fixed the same day. After that, it was a 10-hour long Star Trek movie that introduced a new crew, brought in a couple of old favorites, and ratcheted up the stakes and consequences in a pretty compelling way. So long as you got past the technical glitches and occasionally clunky minigames. 

Community Questions

  • In a single-player game, how much “fun mechanic” are you willing to trade for “good story?”
  • How much of the anger directed at CIG for “diligently addressing” the reclaim timer issue was deserved? Or should we just be grateful that they listened to the players at all?

Patreon Backing

We love bringing you this show each week, but would also love your support? If you enjoy listening and want to contribute to us being the Best Damn Space Sim Podcast Ever, then go to our Patreon page and look at all of the rewards and loot you would be eligible to receive.

Join Us In Game!

  • Click here to go to our Star Citizen Organization page and apply today!
  • Check out the callsigns we use personally in each game





One response to “Guard Frequency Episode 445 | Serf-ing on the Resurgence”

  1. seannewboy Avatar

    Wonderful show everyone, IOW, very entertaining.

    Always spoof the cameras.

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