Guard Frequency Episode 467 | One Layer at a Time

Cits and Civs, Captains and Commanders, you’re tuned to episode 467 of Guard Frequency — the best damn space game podcast ever! This episode was recorded on Friday, November 10 and released for streaming and download on Tuesday, November 14, 2023 at

[Download this episode]
(Right click, Save As…)

This Week’s Schedule

  • Flight Deck
    • Elite Dangerous
    • Star Citizen
    • Avorion
    • Homeworld 3
    • Starfield
  • Feedback Loop

Links & The Like

Elite: Dangerous

Elite Dangerous has inched the narrative forward this week, by introducing a new mission type into the Thargoid war: The Fetch-Delivery Quest. Go to a station, get the fetch quest, fetch the goo, drop the goo off at the station, pick up some ooze, then deliver the ooze! And be sure to bring a mop. Also, the Buur Pit may have a solution for the lack of new content in the game: user generated content. But there’s a couple of catches. First, you need a second monitor and a third-party website. Second, you have to deal with the French.

Star Citizen

Star Citizen released multiple patches to Early Access Pre-Alpha Release Candidate Prototype Experimental Test Build 3.21.1 to the PTU. Now all backers can test the content for next week’s free fly event: IAE 2953. Featuring all new ships, and old ships with all new prices! Plus, if there’s anything left in that dried-up-turnip that is CitizenCon, this is our last chance to squeeze it, and squeeze it HARD.

Avorion, Homeworld 3, and Starfield (Oh my!)

With all the doom and gloom we’ve been reporting in the games industry as a whole, we thought it might be nice to look around at the pipeline of games that are patching, updating and releasing over the next few months. Homeworld 3 looks on track for a February 2024 release, after being delayed twice. Speaking of big games getting delayed twice, Starfield released a beta version of a patch to Steam, with delivery of the final version to occur later this month. It’s… got some stuff in it. And speaking of games releasing a beta patch before committing to the real deal, Avorion did that very same thing, only they did it back in October. We would have told you sooner, but we’ve been too busy with CitizenCon to notice. And the Boxelware boys are doing something unique with that update that is worth talking about.

Community Questions

  • How do you feel about opting-in to Godzilla tornadoes in games? Is “optional free DLC” a good way to make sure newbies don’t get exposed to endgame content too soon?
  • Is the future of Elite Dangerous “The Game Outside The Game?” Is the secret to keeping the game alive making sure the API stays functional?

Patreon Backing

We love bringing you this show each week, but would also love your support? If you enjoy listening and want to contribute to us being the Best Damn Space Sim Podcast Ever, then go to our Patreon page and look at all of the rewards and loot you would be eligible to receive.

Join Us in Game!

  • Click here to go to our Star Citizen Organization page and apply today!
  • Check out the callsigns we use personally in each game.





One response to “Guard Frequency Episode 467 | One Layer at a Time”

  1. seannewboy Avatar

    wonderful show everyone.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.


Stay on the guard

© Priority One Productions LLC