Guard Frequency Episode 377 | The Gobot Game

Cits and Civs, Captains and Commanders, you’re tuned to episode 377 of Guard Frequency — the best damn space sim podcast ever! This episode was recorded on Friday October 22, 2021 and released for streaming and download on Tuesday, October 26, 2021 at

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Team Guard Frequency Folding @ Home – Team # 266755

This Week’s Schedule

  • Flight Deck
    • Elite: Dangerous
    • Star Citizen
    • Descent Underground
  • The news from the deep black with Spencer McDunn on Galactic Public Radio
  • We continue our audio adventure, Guard Frequency Origins, where we alert all commands and deploy the fleet.
  • Feedback Loop

Links & the Like

Elite Dangerous

Elite Dangerous was only kidding about releasing update 8 last week, those crazy kidders! But seriously, THIS week, we’ll get 4-person multicrew ships, emotes and megaship interiors. There was also a Dev stream hosted by Zac which walked us through how they program the things. SPOILER ALERT: They just make the codes! That’s all they have to do! And finally, we say goodbye, once again, to Drew Wagar, who is really REALLY going to stop playing Elite now. For sure…. Seriously this time. For real.

Star Citizen

Star Citizen has once again filled Tony’s cold, bleak, dark heart with the tiniest sparks of joy by giving him not one, not two, but THREE things for him to complain about. What a sad and pathetic creature he is, to only find fulfillment in the impersonal numbers of an annual report, or an email chain presented as evidence in a British small claims court. But don’t take pity on him, listeners, take pity on us, his fellow hosts. We, who have to put up with this, month after month, year after year, after it’s clear to everyone else that nobody cares about this anymore. But also, the new and only temporary “save game” system has been deployed

Descent Underground

Descent Underground is generating a blizzard of legal papers for Tony to read And let me tell you, people… he found some things kind of made him say stuff like “WHAT THE F*CK?” and “WHO F*CKING FILED THIS?” and “WHAT THE F*CK WERE THEY THINKING?” and other very unprofessional phrases that a measured and careful legal scholar should never say out loud. But, we don’t have one of those on staff here, we just have Tony.

Community Questions

  • Do the payouts from CIG UK bother you?
  • Write us a fake review for the fake game Little Orbit is supposed to release next month! No detail is too crazy!

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3 responses to “Guard Frequency Episode 377 | The Gobot Game”

  1. seannewboy Avatar

    Game Name: DescendING into big Orbit’s Hole
    Description: This 32 trillion color game has 4d ships travelling underground from room to room to defeat the evil Emperor Interplayed. Shooting your delay beams and obfuscating torpedoes, and destroying the minions of the evil emperor with their injunction beams and antilegal bombs.
    Review: This game was the most amazing flight sim that i have ever played, the colors were virtually invisible in a very psychedelic fashion and the smallest ship must have had at least 6.5 billion polygons that shimmered like c beams off the Tannhauser gate. The descending scenery were constantly phasing into and out of millions of universes, both real and imagined. The neurologist says that my brains expanded Broca’s area will never return to its original size. Truly a 10 out of 10 thumbs up.

    Stupendous job everyone.

    1. Rising Avatar

      CQ1: Well. How about paying me out, CIG?
      CQ2: It’s finally here: The pong like space RPG everyone waited for. Initally planned for a release on the DECstation 3100 in the late 80’s it took the company several decades to finally publish it’s game.
      We were pleased that they took the bold choice to use two Raspberry Pi Nanos as input devices which greatly improves the immersion. Unexpectedly we had to wear our VR headset with the displays to the backside of our heads. Apparently this is a bug that should be fixed soon.
      Due to the short time of development the team didn’t had the chance to upgrade their graphics to modern colour standards, so it’s just hercules monochrome.
      What we especially enjoyed was the approach to multiplayer gaming with me playing the game while the rest of the team stood around my desk and watched and commented. The company calls this “surrounded single action multiplayer”, and we’re sure we’ve seen this conept before on other games.
      Gameplay is brilliant – the first time that you don’t just _see_ the snake’s progress through the game, but after a short time you _become_ the snake. Each fruit you collect has you gain some weight, which again we’ve seen outside the gaming world before.
      All in all Little Orbit is one of our favourite video games this year and we’ll eagerly wait for the announced DLCs “Little Less Little Orbit” and the mobile derivate “Tiny Orbit”.

      General feedback:
      Thanks for the great shows and greetings from Germany!

  2. L-Wook Avatar

    Q1) I think this is very much a sign that the investors were to see a return this year. Because no game has shipped and there is no revenue the investors are taking compensation/penalty money, and will do so yearly until sq42 is published. That’s my theory.
    Q2) Contractually Flying Underground Killers is well worth the wait, the $1 mil retainer on the press preview version totally reasonable (glad to see their legal team sees iou as legal tender). Simple yet addictive gameplay has you deftly dodging from side to side as the enemy ships loom nearer to your bunkers, while you come out from cover to return fire at the invaders. Careful not to blast a chunk off your own bunker in haste! A daring yet artistic decision to use only monochrome colour and 160p resolution, but what can you ask for with only a month and court order looming over your development team.
    This journalist gives it 6 out of 9 phallic starships!
    PS. My previous comments were regarding the crazy audio in the citizen con episode, I could tell there was some great commentary there but unfortunately I couldn’t understand a lot of it.

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